December 21, 2017
Spider-Man: Homecoming
And what wrecking she does turns out not to be the solution to the problem.
Call it the fiduciary responsibility of the superhero. The infrastructure balance sheets can't keep running into the red. To be sure, the Marvel franchise has turned the whole thing into a running joke. Except there's nothing funny about the damage all this wanton destruction would inflict upon society.
This realization inevitably reduces the bubblegum in bubblegum entertainment to a sour gob of tar.
Stalin famously said (he wasn't the first) that "A single death is a tragedy; a million deaths is a statistic." Perhaps the more appropriate version of the quote is attributed to the 18th century scholar Beilby Porteus, who wrote that "One Murder made a Villain, Millions a Hero." Or a comic book supervillain.
But as Dirty Harry would say, a supervillain has got to know his limits. This business in science fiction blockbusters of blowing up planets has worn quite thin (besides being totally impossible according to even the most fanciful laws of fantasy physics).
Every action film confronts this dilemma: how many innocent bystanders the bad guys can kill to prove how deserving they are of being killed. Unlike the first and later installments, Die Hard 2 illustrated the limits by killing a plane full of bystanders to make a dramatic point. That killed the entertainment value for me.
Spider-Man: Homecoming seems to have digested this lesson, and mostly follows the George of the Jungle rule: "In this film nobody dies, but they will get big boo-boos."
Well, one henchman gets zapped with a ray gun and a few others are going to end up with some serious medical bills. Still, it was a nice change compared to a movie like Logan, where it'd be easier to count who doesn't end up dead.
Unfortunately, Spider-Man still wrecks a whole lot of property, including a national landmark. Okay, maybe he didn't do it on purpose, but his actions certainly led directly to it. Here's a lesson for all you kids: Don't carry glowing alien technology around in your backpack.
One ironic problem with super-realistic CGI is that, on a human level (as opposed to blowing up Death Stars), it becomes increasingly difficult to pretend that a ferry splitting (realistically) in two or a C-17 sized transport plane disintegrating (realistically) over New York City would not have deadly consequences.
A problem anime largely overcomes by sticking to abstract versions of reality. And Godzilla largely overcomes by being silly make-believe.
In this respect, Tom Holland plays the teenage Peter Parker perhaps a bit too well. A typical teenager, he doesn't understand the repercussions of what he does on the spur of the moment, even after Tony Stark dresses him down (literally) and tells him he's causing more problems than he's solving.
Of course, Spider-Man sort of saves the day in the end (the world wasn't at any risk). But he never actually pays for anything. I don't mean with money (Tony Stark can cover that). I mean with some moral acknowledgement of personal responsibility that goes beyond getting either dopey or mopey.
This is what annoys me about "family-friendly" movies like Brave. Merida "bravely" confronts problems she caused in the first place. The same applies to Frozen, though I'm more forgiving in the latter case because Elsa is a deeply flawed character whom Anna (the real hero) has to save from herself.
The problem is, Elsa becomes not-a-basketcase far too easily. At the end, she's wrecked her kingdom and (nearly) killed her sister too. Spending even a minute or two more at the big climax getting a grip would have helped enormously with my empathy for her travails.
Strangely enough, as Adrian Toomes (the "Vulture"), the finely-cast Michael Keaton comes across as the most empathetic character in the movie. He has no actual superpowers. He does have an understandable beef with the government, which explains his turn to the black market arms trade.
Spider-Man: Homecoming would have done better channeling his desire for revenge in a righteous direction, uncovering government secrets far darker than his arms peddling. The Department of Damage Control sure seems like a seedy outfit, and maybe they're running their own con right under Tony Stark's nose.
That'd present Peter Parker with a morally complex problem that would require him to make morally complex choices that couldn't be solved (as Wonder Woman discovered) by bashing stuff.
Or at the very least, Toomes could have been fashioned into a second father figure for Peter Parker (contrasted to Tony Stark), without revealing his criminal activities to Spider-Man. That would have made the moment when they both realize they know the secret identity of the other so much more dramatic.
Labels: movie reviews, superhero, thinking about writing
November 16, 2017
The "normal" superhero
Not to mention police procedurals that are really excuses for action series, like Hawaii Five 0 and NCIS: Los Angeles, or that contain a supernatural element, like Lucifer and iZombie and Supernatural.
Jim Caviezel as John Reese in Person of Interest is a true superhero, especially when paired up with Michael Emerson and his "Machine." This is essentially the premise of Ghost in the Shell: Stand-Alone Complex, though Ghost takes place in a world where everybody has a "Machine."
Unfortunately, as much as I enjoyed John Nolan as Mr. Greer, in the Decima Technologies arc that dominated the last third of the series, "Samaritan" was little more than yet another comic book supervillain that rehashed all the old Big Bad Mainframe cliches.

The best episodes of Person of Interest had them tackling problems that prove more complicated than they first appeared (true of good police procedurals in general), but more complicated because of human complications, not superhuman ones.
I'd love to see a franchise like Spider-Man eschew the supervillains and the city-wrecking apocalyptic plots. Okay, the good guys can do a little pounding, but that still won't solve the problem, not if the goal is a conviction that'll stand up in court.
Actually, Wonder Woman largely did just that, which is what so elevated it above the competition. Okay, Wonder Woman cheats by using World War I as the setting, but at least Diana isn't the one wrecking the cities (aside from the odd belfry).
Alas, based on the previews, Diana will henceforth no longer be an independent woman (with a couple of human sidekicks), but will be chaperoned by a bunch of superguys and frustrated by a bevy of silly supervillains. As if the success of the first movie was a fluke.
Related posts
The Big Bad
Person of Interest
Too super for their own good
Reframing the mainframe plot
Labels: ghost in the shell, person of interest, superhero, television, thinking about writing
November 09, 2017
Too super for their own good
At least when Godzilla wrecks Tokyo (which he does as less a "villain" than a force of nature, like a typhoon or earthquake), he has to work at it. And you can't help but appreciate all those scale models being crushed underfoot. Somebody actually made them! With glue and paint and balsa wood! Amazing!
Though Godzilla wears out his welcome pretty fast too.
Otherwise, inflicting billions of dollars of CGI property damage on a major metropolitan area simply isn't entertaining. I mean, it really isn't. It's depressing when it isn't dull. The inputs—the millions of dollars and zillions of credits scrolling by at the end of the film—don't come close to equaling the outputs.
In my bubblegum entertainment classroom, getting a passable grade in science fiction and fantasy means the screenwriter has to at least respect the laws of thermodynamics. Okay, he doesn't have to be totally constrained by them. But putting limits on how big, how fast, and how strong forces writers to get creative.
The latest Wonder Woman gets the balance pretty much right, as focused human effort can force her into a literal crouch. I've gained a new appreciation for the old Bill Bixby Hulk series. Even pumped up and painted green, Lou Ferrigno is a real person constrained on screen by 1970s television technology.
Batman and Ironman (supposedly) only rely on technology, but technologies that too often violate the basic laws of motion too. Same problem with giant robots.
Ironman still contributes to large scale urban renewal projects (though mostly because of the people he hangs out with). And Batman still ends up facing off against vaudevillian bad guys with motivations borrowed from the goofier side of the Bond spectrum, except that Christopher Nolan expects us to take them seriously.
Sorry. Can't. No matter how much he underexposes the film (and Nolan actually shoots on film).
Patlabor gets it right too. I usually avoid the mecha genre because of the basic science issues. Patlabor succeeds because 1) it takes a big team to keep one "labor" operational; 2) the batteries run down pretty quickly; 3) they go to great lengths to limit collateral damage; 4) they don't take themselves too seriously.
In other words, Patlabor demonstrates a healthy respect for the laws of thermodynamics. And common sense.
Hey, we're fighting crime with giant robots! How whacked out is that?
One nice point of the original Star Trek was the constant search for "dilithium." The series since have posited that the magical "antimatter" fuel is "free." Which is boring. A big reason for the opening of Japan in 1854 was the need for refueling stations. Lots of dramatic possibilities in that simple requirement.

The repartee between Chris Pine's Steve Trevor and Gal Gadot's Diana in Wonder Woman is reminiscent of classic 1930's screwball comedies. Setting the story within a known historical context and populating that world with one superhero also contributed to making it the best in the genre.
On that score, Deadpool cranked the sarcasm and fourth-wall-breaking knobs up to eleven. I'm not sure it's sustainable but Deadpool also demonstrates how "small" budgets make for better movies ("small" being bigger than any other movie studio on the planet). A smart script gets way better mileage than more CGI.
One of the running jokes in Deadpool is that they couldn't afford any of the big superheroes, so all they get is a couple of sidekicks. Ryan Reynolds, who stars and produces, reportedly insisted on keeping things (relatively) small. Here's to hoping he can keep the superness of the sequel similarly in check.
Related posts
Lois & Clark
The Big Bad
Reframing the mainframe plot
Labels: fantasy, movies, pop culture, science, science fiction, superhero, thinking about writing
October 12, 2017
Logan
And, as with Deadpool, it mostly works. Which isn't to say that being dark and gritty for its own sake (for ART!!!) is necessarily a good thing. I imagine Disney will keep things in check. I actually found the cussing less objectionable than the non-stop killing of "redshirts."
Nothing is more morally weird than the way the MPAA rates movies.
I'm not a devotee of superhero movies, so I don't have a long list to compare and contrast. But Logan is better than most. Though on an absolute scale it's still not very good, especially compared to Deadpool and Wonder Woman.
Logan is redeemed by Wolverine being so broken down he's almost "normal." Unfortunately, the plot of Logan was old when The X-Files did it to death—
(Logan perhaps works best as a clever way to reboot the franchise, though I don't get why they clumsily set it in the "near future." By the time those kids grow up it will be the near future and time to start rolling sequels off the assembly line.)
In the process, Logan makes clear how more interesting the whole series might have been had Jackman's Wolverine that vulnerable all along. And had Patrick Stewart's Charles Xavier been that unstable from the start (the same way Stewart's manic Picard in Star Trek: First Contact is so refreshing).
And how much Wolverine not having to share the stage with a crowd of other heroes-in-tights improves the drama. Alas, comic book franchises these days are all about the "universe" of characters occupying them, which can't help but get unbelievably stupid in very short order.
Okay, so the R-rated superhero flick is now a thing (although anime has been doing it for ages). But here's another variation on a theme for the superhero franchises to test out (at the end of their run).
As with Logan, invent some alternate universe where all the rest of the boring superheros have been killed off except for the actually interesting (and vaguely plausible) one. Then let him deal with a world where all of the supervillains have been killed off too.
Labels: ghost in the shell, manga, movie reviews, superhero, thinking about writing
October 13, 2016
Ghostbusting in Japan (2)
There is considerable overlap in the magical girl genre. The "Divine Tree" in Yuki Yuna is a Hero has a Shinto vibe to it, though as with Madoka Magica and Magical Girl Lyrical Nanoha, the causes behind the effects are "scientific" (alien science up to no good) rather than theological.
An eclectic crossover is Ghost Hunt, written by Twelve Kingdoms author Fuyumi Ono. The ghostbusting team includes a Buddhist monk, a shrine maiden, a Catholic priest, a spirit medium, a paranormal researcher, and, of course, a couple of high school students. They've got all the bases covered.
Noragami does an excellent job with all of the core elements: the purification of fallen souls, a teenager with second sight, the (Shinto) God of Calamity, getting into a literal shootout (firearms are involved) with Bishamon, the (Buddhist) God of War, and the divine working for a living.
Noragami was one of last year's big hits, a nicely balanced mix of action, comedy, theology, and some pretty intense dramatic scenes stressing the wages of sin and the trials of atonement (as I pointed out before, by no means does monotheism have a monopoly on hellfire and damnation).
Kamichu! takes a purely Shinto approach. One day, Yurie, an ordinary schoolgirl, becomes a Shinto god and gets put in charge of the gods and youkai in her neck of the woods. The aesthetics of the Shinto cosmology in Kamichu! is similar to that in Spirited Away.
Makoto in Gingitsune is a shrine maiden (not a kami) but she can communicate with the shrine's kami. The final episodes nicely depict a community purification ceremony. There is a whole shrine maiden genre, perhaps the most popular series being Rumiko Takahashi's Inuyasha.
Beyond the Boundary, Myriad Colors Phantom World, and Kekkaishi stick to the teen supernatural superhero formula and hue closely to Shinto eschatology.
Beyond the Boundary features freelancers that cooperate—and sometimes compete—with the powerful clan that runs the local cartel on youma hunting.
Your mileage may vary, but the comic relief works for me (the entirety of episode six is a standalone comedy), and as a teen romance it is certainly unique. Mirai Kuriyama kills Akihito Kanbara the first time they meet, and then a dozen times after that. Otherwise, they get along fine.
But Akihito is an immortal half-youma so getting killed isn't a big inconvenience (at first). Despite the occasionally goofy material, it is an intense and compelling drama with several great character arcs (be sure to watch the credits in the very last episode all the way to the end).
Ghostbusting is a school club activity in the parallel universe of Myriad Colors Phantom World. It's an episodic series with a conventional harem setup. Thankfully isn't a harem show. The artwork is nice and it succeeds at being fun and informative.
Episodes are introduced with little tutorials about theology and applied psychology that take the subjects seriously as they relates to the ghostbusting business. Episode four, for example, revolves around omagatoki, which also figures into Serpent of Time.
Kekkaishi is the lower-budget version of Myriad Colors. The -shi in Kekkaishi and Mushi-shi means "master of." A "Kekkaishi" is a master of a spiritual barrier, a common tool in the genre. They're also used in Beyond the Boundary.
Being a Kekkaishi is the "family business," and two families in town compete with each other, generally to comedic ends. There are some shared similaries with Noragami about how youma go bad.
The live-action film of Mushi-shi was released in the U.S. as Bugmaster, which makes it sound like a 1950s B-movie. Mushi-shi is infinitely more subtle than that. It's about a roving demon-fighter who deals with problems caused by insect youkai.
Think Twilight Zone or a solo Supernatural with a period setting.
These last three titles are closer to the conventional horror category, with creepier characters (both antagonists and protagonists) and plenty of blood & guts action and gore.
Ghost Talker's Daydream is basically Ghost Whisperer, except that the heroine works in an BDSM club (because ghosts don't hang out in BDSM clubs) and dead people mightily annoy her. She really doesn't care what happens to the dearly departed as long as they leave.
In Corpse Princess, Makina is the shinigami ("god of death") of a murdered girl. She now works for a Buddhist order as a ruthless assassin of malevolent shinigami who've gone bad.
Tokyo Majin leans more more toward the wuxia genre. The teen demon fighters are martial artists and possess Buddhist superpowers. One of the MacGuffins is something called the "Bodhisattva Eye." But they spent most of their time battling fairly conventional zombies.
Related links
Ghostbusting in Japan (1)
Japanese genre horror
Beyond the Boundary
Corpse Princess
Ghost Talker's Daydream (Amazon). Only a few anime episodes were made and I recommend avoiding them. The manga is better (explicit material).
Gingitsune. Gingitsune and Kamichu! can also be classified as "family-friendly" slice-of-life series.
Kamichu!
Kekkaishi
Myriad Colors Phantom World
Mushi-shi
Noragami
Labels: anime, anime lists, anime reviews, buddhism, japan, japanese culture, personal favs, pop culture, religion, shinto, superhero
July 29, 2015
Just don't stand there
Take out a pack, extract a cigarette, give it a couple of taps to pack the tobacco, search the pockets for a book of matches, find it, get one out, strike it, light the cigarette, wave out the match, take a puff, exhale smoke. And on it goes.
The thing is, even when people are "doing nothing," they're actually doing a lot. And neither do they stand around declaiming in soliloquies. And when they do, listeners aren't suddenly struck by blinding realizations and run off realizing the error of their ways.
(In other words, real political life is not like The West Wing.)
And yet the engine of a story has to idle occasionally. The protagonists can't be in pursuit of the plot 24/7. So what are they doing when they're not?
In real life, people are pretty boring. Middle class, suburban teenagers in particular are really boring. But you can't bore the viewer in the name of "realism." Hence that most reliable of genre fantasy plots: boring kid discovers he's not.
Harry Potter, Peter Parker, Luke Skywalker, to name a few.
The job of the teenage superhero is Saving the World, except Saving the World gets boring week after week too. It really does. Besides, what do they do when the world doesn't need saving? As Kate suggests, it's a problem solved "by simply giving the main characters jobs."
I'd argue that the appeal of action heroes like Tony Stark, Bruce Wayne, Peter Parker, and Clark Kent is due in large part to the fact that they all work for a living. At least when we first meet them. And the less real work they do, the less interesting they are.
I'd prefer to see more of Peter Parker using his superpowers to creatively enhance his job as a photojournalist instead of battling the latest comically absurd supervillain. In other words, less time spent saving humanity (sorry, humanity), more time making a living.
For the Y/A protagonist, being a student can qualify as a job. One of the best examples of this is Buffy the Vampire Slayer. Buffy's two jobs (student/Slayer) means that the mundane is constantly bumping up against the supernatural. This is great for story possibilities.
Manga and anime execute this formula to great effect.
In The Devil is a Part-Timer, our villain with a good heart has gotten stranded on Earth and has to get a job at McDonald's to make ends meet. Even funnier, being the competitive guy that he is, he works hard and cares about being successful at what he does.
So in-between destroying/saving the world, he's got to staff the late shift and keep the customers coming when a Kentucky Fried Chicken opens across the street. It's a much better way to humanize the protagonist than being nice to children and rescuing wayward pets.
(Though just to be sure, he does that too.)
When it comes to non-paranormal melodramas, the budding manga artist is a popular job for a teen protagonist. In Hanasaku Iroha, Ohana works at her grandmother's inn while attending school. In Kodocha, eleven-year-old Sana is a hard-working child actress.
Serious hobbies also qualify. The sports manga/anime is its own huge genre, but there the sole (even relentless) focus of the story is often the sport. There are exceptions: I'm thinking specifically of stories where the story is about something other than the "job."
I think Yawara falls into that category. Yawara Inokuma's grandfather has trained her since infancy to be a judo champion. But now a teenager, she's rebelling. There's plenty of judo, but the story is more about her relationship with her grandfather and classmates.
In K-On, five students at an all-girls high school form a band that turns out to be pretty darn good (almost despite themselves). The running joke is that they're always so busy doing other things that they only get around to practicing the night before a gig.
In Garden of Words, Takao wanting to become a shoemaker works because it keeps him from moping all the time and gives him a goal in life. And it being an odd thing for a teenager to be interested in makes him all the more interesting.
Genre fiction gets boring when it tries too hard not to be. The result is a storm of action and emotions, except that constant action is exhausting and emotions are effervescent. Forcing characters into regular contact with the ordinary world is what brings them to life.
Related links
The Devil is a Part-Timer (H)
Hanasaku Iroha (H CR)
Kodocha (Netflix)
K-On (H)
Yawara (Netflix)
Labels: anime, buffy, economics, superhero, television, thinking about writing
May 07, 2015
Pop culture Shinto
Jimmu is said to have ascended to the throne in 660 BC. Emperor Sujin, who purportedly reigned from 97 BC to 30 BC, is the first Japanese emperor believed to not be complete fabrication. But the genealogies aren't considered trustworthy until the fifth century.
The "mists of time" can be awfully useful when it comes to the "evidence of things not seen." Sure, you can't prove any of it happened. But you can't prove it didn't! What the heck, it doesn't hurt to play along. As Wikipedia explains,
Shinto does not actually require professing faith to be a believer or a practitioner thus a person who practices any manner of Shinto rituals may be so counted, and as such it is difficult to query for exact figures based on self-identification of belief within Japan.
When the queries are done, the number of believers always add up to significantly greater than the total population. Japanese don't see religious affiliation or belief or even "atheism" as a zero-sum game. Why believe in just one? Cover your bases! Accept Pascal's Wager for all the gods!
Shinto in genre fiction typically has about the same relationship to its theological roots as a Marvel Thor flick has to Norse mythology. It's more about the ballpark verisimilitude, and as source material for compelling superheroes and cool characters.
This makes Shinto a deep well that manga and anime can draw from time and again, with little fear of offending anybody no matter how wild a tangent the story takes from the religion's theological roots.
The live-action Onmyoji, for example, casts the real Heian period court diviner Abe no Seimei (921-1005) as a superhero exorcist. Similar historical settings and tropes show up in anime like Otogi Zoshi.
Outside Japan, the Studio Ghibli classics Spirited Away, Princess Mononoke, and the lesser-known Pom Poko are the best-known explorations of Shinto metaphysics. While opaque to western viewers, most of the religious references would be familiar to Japanese audiences.
Shinto is more commonly known for the miko (shrine maiden) and the ever-popular inari (fox god). Shrine of the Morning Mist casts the miko as superheroes. In the more subdued Gingitsune, the daughter of a Shinto priest has inherited her mother's "spirit sight."
The inari and its kin are recurring characters in Japanese fairy tales, often transforming into human form. Thus a little supernatural matchmaking will get you a romantic comedy. The best-known rom-com pairing is Rumiko Takahashi's Inuyasha. Inuyasha is a half-demon inugami (dog god).
Unlike the semi-divine inari, the ranks of the inugami and shikigami are populated by the ghosts and goblins of Japanese mythology. They, in turn, are ruled over by the kami, which loosely translates as "the gods," whose job it is to keep the divine rabble in line.
Those gods can turn up in the most unlikely places.
Kamichu! begins with a junior high school student in a small fishing village in Hiroshima. Yurie wakes up one morning to discover she's turned into a minor Shinto deity. Rather than causing great alarm, she's treated more like "hometown girl makes good."
The focus instead is how Yurie comes to terms with her "godhood" with the help of her friends and family, and, in turn, keeps the local shikigami in line.
This brings to mind comparisons with Bruce Almighty, except that Bruce Almighty is monotheistic while Kamichu! is unapologetically polytheistic. The gods of Shinto aren't omnipresent or omnipotent or monotheistic or even worth worshiping sometimes.
In Noragami, Yato is a Shinto god (with a dark past) in need of a shrine, which means amassing followers by doing "good deeds." In other words, this god's charitable acts are entirely self-serving. Well, a bad boy with a good heart is a character arc that practically writes itself.
Shinto-based genre fiction tends to be more devil-may-care than the more "serious" Buddhism. Shinto does have a sober side, name in the connection to State Shinto.
State Shinto was abolished in 1945. It effects still persist in the politically sensitive symbol of Yasukuni Shrine and the Shinto temples and accession rites tied to the Imperial Household (much the same way the Church of England is to the throne in the United Kingdom).
A "bamboo curtain" of church/state separation is usually tactfully drawn between the political and sectarian function, but now and then it slips in curious ways, such as when a politician makes an "official" to a shrine. Prime Minster Abe has avoided Yasukuni but has visited Ise.
Princess Noriko (the emperor's grandniece) married the eldest son of the head priest of the Izumo Taisha grand shrine. This sort of thing is treated with a degree of deference unimaginable by Japan's tabloid press on any other subject.
In these specific church/state contexts, Shinto becomes a subject actually more off-limits than Buddhism. Royalty in Japan are a low key bunch to start with, and the very imperious Imperial Household Agency makes Buckingham Palace look like the cast of Monty Python.
As the Christian Science Monitor put it a while back:
The most secretive agency in Japan is not its intelligence organization. It is the Imperial Household Agency . . . . The agency tightly controls the flow of information about Japan's monarchy, not only to the public but to the rest of the government.
The Imperial Household Agency has gone so far as to close down archaeological digs that might possible put past historical events in the "wrong" light (such as revealing that early emperors were the descendants of Korean princes fleeing civil wars on the peninsula).
The fanatical right (still fighting WWII in spirit) doesn't give a fig about theology as long as you leave the modern-day emperors (and their origins) out of it. Steer clear of that minefield and the sky's the limit. Shinto can be as weird and goofy as you want it to be.
Related posts
Pop culture Catholicism
Pop culture Buddhism
Anime genre horror
Ghostbusting in Japan
Labels: anime, anime lists, buddhism, japan, japanese culture, religion, shinto, superhero
April 27, 2015
Big Hero 6

A MacGuffin is a plot device in the form of some goal, desired object, or other motivator that the protagonist pursues, often with little or no narrative explanation.
Big Hero 6 is a comic book movie constructed out of a bunch of MacGuffins and hand-waves. And not much in the way of plot.
Unlike Patema Inverted, it actually does have a plot. But it's so by-the-numbers that the writers can't resist commenting on the fact, as if to stave off criticism that they didn't know they were doing "the same only--" Well, mostly the same.
So a few bars of "Eye of the Tiger" launches the de rigueur montage sequence. "Fred" (the designated comic book guy who's also the comic relief) shouts at one point: "Hey, it's an origins story!" Stan Lee makes a cameo after the credit roll.
The hero is Hiro, an orphaned teen genius living in "San Fransokyo" with his aunt and older brother, Tadashi. Unlike his older brother, Hiro wastes his prodigious talents betting on underground robot fights (and winning big).
In an effort to set his sights higher, Tadashi introduces Hiro to his fellow grad students at the university robotics lab. Tadashi's senior project is "Baymax," a cuddly medical diagnostic robot that resembles the Michelin Man.
At this university, you can apparently bypass the whole matriculation process and invent yourself right into school. The challenge posed, Hiro comes up with the "microbot," actuated joints that swarm together and self-assemble like Lego blocks.
But then a mysterious explosion kills his brother and supposedly destroys the microbots. (Note that Hiro loses his entire nuclear family in the first twenty minutes, but it's so in tune with the superhero monomyth it jars less than it should.)
In order to track down the villain, Hiro teams up with a retooled Baymax and the rest of the Tadashi's eccentric roboticist friends. We're in ensemble Iron Man territory. Their superhero suits allow them to leap over gigantic plot holes in a single bound.
You really do not want to stop and think about all the disbelief you're being asked to suspend. I did appreciate that only an office building gets destroyed in the climax and the "evil capitalist" turns out to be mostly a red herring.
As a Marvel comic book movie, it'd be one of their better efforts. As a Marvel + Disney collaboration (Disney owns Marvel), well, it's not The Incredibles. Or Frozen. Or Tangled. It's a pretty good cartoon! Just not as good as it could be.
Rather like our protagonist at the beginning of the story, Big Hero 6 is overshadowed by its own unexploited potential. The problem is, the most interesting parts of the movie are the MacGuffins, and they are rendered almost invisible.
The microbots, to start with. And everything else our superheroes invent practically on the spur of the moment. Tony Stark really had to work at that "99 percent perspiration" stuff. And it still took a couple of iterations to get the Iron Man suit right.
And unlike Big Hero 6, the world (and especially the world's militaries) immediately took notice of Tony Stark. A world so blasé about breakthroughs in applied science can't help but bore me (which is which so many superhero flicks end up boring me).
Doubly so for a world so blasé about a place like "San Fransokyo." The backstory is easy to imagine: the "big one" hits Tokyo and millions immigrate to the West Coast of the United States.
Imagine the Los Angeles of Blade Runner, only with better weather and zoning laws. San Fransokyo is one big Little Tokyo. Kanji signage dot the streets. The towers of the Golden Gate Bridge resemble torii gates.
Alas, we barely get to savor any of this. It blurs past. Besides a couple of Asian characters and some cool backgrounds, it has no obvious impact on the story at all (police cars do sport Japanese-style light bars).
Second, Alistair Krei, the "evil" capitalist and supposed antagonist, has built himself a freaking Stargate. No, really, it's the Stargate! Works the same too. That's the kind of thing you could do a whole movie about (plus three television series).
I mean, a wormhole transporter that passes through a different dimension! And yet, again, this total upending of science goes utterly unremarked upon. It's nothing more than another disposable MacGuffin.
Now, like Hiro's self-assembling robots, Big Hero 6 has all the hallmarks of a sequel-making machine. So maybe we'll still get to explore the heart of San Fransokyo. Maybe Krei will fix up those Stargates and do some off-world exploring.
We've got some first-rate world creation going on here, a world that only needs a cast of characters to actually live in it.
Labels: japanese culture, movie reviews, robots, science, science fiction, superhero, technology
April 13, 2015
The magic of the mundane
You can browse the whole Twitter list at #VeryRealisticYA. It's perversely entertaining.
Girl can't decide between two boys. The boys realize the girl is shallow and become best buds.
Teenage girl meets 300 year old vampire. They have a hard time connecting because he's 285 years older than she is.
Teen doesn't sacrifice safety, family and normalcy to go to extremes against her government for some random scrub she just met.
Girl leaves home to save the planet. Parents file a missing persons report, police find her, bring her home. She's grounded.
Teens suspect crime has occurred. They inform parents and police and go back to being teens.
Girl thinks her life is over after her high school crush dumps her. She grows up. Can't remember his name ten years later.
High school doesn't have a strict popularity system, just various groups of friends that somewhat overlap.
Girl overhears CEO's sinister plot to rule the world. Turns out her startup's founder is just really full of himself.
The survival of the world depends on girl learning to control her powers. Girl can't. Everyone dies.
Actually, that last one has been written: Madoka Magica, which turns on the inability of teenage girls to understand or properly use the superpowers they've been given. It's the recognition of this mundane truth of human nature that elevates it above most in the "magical girl" genre.
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Spoiler: everybody dies but Homura. |
Which brings me to the importance of the ordinary in fantasy. Fantasy is fantastic only compared to ordinariness. Without it, fantasy gets lost in superlatives. That's why Batman is more intriguing than Superman. A too super superhero becomes his own Deus ex Machina.
It gets to the point where the only scary thing supervillains can do in Hollywood blockbusters is destroy large-scale infrastructure. Well, so can earthquakes, hurricanes, and tornadoes. Natural disasters are not entertaining (except in PBS documentaries).
Man of Steel shares the same problem with Thor: The Dark World and every other superhero flick that ends with the piecemeal destruction of a major metropolitan area: they're boring. (Avengers succeeds thanks to Robert Downey Jr. and by being genuinely funny.)
Kate points out the necessity of characters like Spike (from Buffy the Vampire Slayer) who are mostly content with their plebeian tastes and plebeian goals. They don't want to destroy the world or conquer the universe. They just want to get on with life and enjoy themselves.
Fantasy needs to be grounded in characters who live in the here and now, who avoid world-shaking existential crises. There is, in fact, a whole genre in Japanese fantasy about otherwise normal people with a single unique characteristic that hardly anybody notices.
In Kamichu! the heroine is a minor Shinto deity. Everything else about her life in a fishing village on the Inland Sea is (almost) completely normal. Rather than "Stop the presses! Inform the world!" she's treated more like "Local girl makes good."
Someday's Dreamers is about social workers who happen to be witches. They work in a government agency like any government agency that social workers work for. Except, you know, they're witches.
This is the low key approach I wish Angel would have taken: a noir detective series about a P.I. who happens to be a vampire. Instead, the whole vampire meme came to dominate everything, thereby exhausting most of the decent story possibilities.
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Luke contemplating the Tatooine sunset and worlds beyond. |
A little normalcy goes a long way, not only in slice-of-life stories but in the big heroic journeys too. A key to what made the first Star Wars movie so good are the mundane motivations at the heart of the story: Luke wants to get off that hick planet and Han wants to earn a few bucks.
The Buffy model, in which the teenage heroine wants to keep being a "normal" teenager, has become de rigueur in YA fantasy. But unfortunately, as in Buffy and Angel, so is the constant resort to dystopian futures and apocalyptic plots.
That's what makes iZombie a refreshing change. Like Buffy, our heroine deals with everyday life and the challenge of being "normal" when she is anything but. As a champion of justice, she is decidedly small-scale, her superpowers not terrifically super, and difficult to handle.
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Blaine turns over a new leaf . . . for about five minutes. |
Upon becoming one himself, the low-life who accidentally turned her into a zombie, the very Spikey Blaine, contemplates his navel for about five minutes. And then leverages his old skills--dealing drugs--into a brand new one: the culinary brain wholesaling business.
He's still a sociopath, but a surprisingly entrepreneurial one, and that's infinitely more interesting than trashing Manhattan.
As far as that goes, instead of destroying Manhattan, I'd tell Loki to ditch Asgard and run for mayor of New York. You know, like Mayor Wilkins of Sunnydale on top of the Hell Mouth. A much bigger challenge and a way better night life.
Related posts
The Big Bad
Superbad is superboring
Labels: anime, buffy, criticism, magical girl, movies, superhero, television, thinking about writing
July 07, 2014
R.I.P.D.
The beginning is a total rip-off of Men in Black. The ending is a total rip-off of Avengers. The middle is half a rip-off of Constantine (and a reminder of how good Keanue Reeves is in parts like that) and half a rip-off of the far funnier and more imaginative Reaper.
Considering all the obvious MIB references, they should have pulled out all the stops. The genre could certainly use a Spaceballs-style parody. But the script could never commits to that course. Or any other.
Jeff Bridges tries to be a country-western version of Tommy Lee Jones in MIB and now and then succeeds by devouring all the scenery. Ryan Reynolds as his sidekick is so hopelessly generic that you could swap him out for any 30-something male television lead and never notice.
It doesn't help that Kevin Bacon isn't the slightest bit scary as the bad guy demon. Given the lame material he has to work with, that's mostly not his fault. This movie relies entirely on the "evil is ugly" equation. Despite wearing globs of latex, Kevin Bacon doesn't look very ugly.
I'm also getting quite tired of superheros and supervillains systematically trashing every metropolitan area on the planet (this week: Boston). It all looks like stock footage by now. (Man of Steel bored me silly for exactly this reason.)
Nevertheless, I might have managed to overlook many of these failings were it not for the egregious narrative errors, starting with a first scene plucked from the middle of the movie and then snapping back to the actual beginning.
I hate, hate, hate that device. Even worse, the script then proceeded to spell everything out like an Ikea instruction manual. So much for mystery. So much for wonder.
Before he got so full of his own style, M. Night Shyamalan did it right in The Sixth Sense, giving nothing away before he had to. I figured out the big plot twist early on. Still, I hugely appreciated it not being spelled out and handed to me on a silver platter.
A lot of otherwise watchable B-grade actioners are ruined by this incessant need to explain every bit of backstory like the job history on a resume.
Cut 90 percent of the special effects, give Jeff Bridges more than the scenery to chew on, and R.I.P.D. might have added up to a fun, even filling, flick. Alas, it's one of those coulda-woulda-shoulda movies that doesn't deliver on anything but a big, boring special effects budget.
Which reminds me, Constantine is coming to NBC this fall as a drama series, with Welsh actor Matt Ryan as John Constantine (though politically correctness hilariously dictates that his character can't smoke). How different will it be from Reaper and Supernatural?
I loved the movie, so I'm looking forward to finding out. I just hope they hire writers (editors or consultants) who know enough about Christian eschatology to suspend my disbelief.
Labels: movie reviews, religion, superhero, television
May 26, 2014
The magical girl
The "magical girl" genre depicts an otherwise "ordinary" girl trying her level best to live a "normal" live, despite her magical powers, which she must keep hidden while striving to master and control them.
Although Sailor Moon blazed the trail (it's more of a goofy superhero show, "Little Wonder Woman"), Magical Girl Lyrical Nanoha really defined the genre, along with Miyazaki's Kiki's Delivery Service.
Tweeny Witches, Magic User's Club, Someday's Dreamers, Cardcaptor Sakura, Magical Girls Club, Pretty Cure, and most recently, the critically acclaimed Puella Magi Madoka Magica, are all very watchable.
The cuteness notwithstanding, series like Nanoha, Tweeny Witches, and Madoka Magica have surprisingly dark and convoluted plots, and the even cuter Magical Girls Club is quite complex.
The "sister" genre is literally just that, about sisters or siblings (or close cousins), with some comedic quirks, idiosyncrasies, sibling rivalries and sit-com scenarios commonly thrown in.
Good examples can be found in My Neighbor Totoro, Ranma ½, Strawberry Marshmallow, and K-On. Lately, My Little Sister Can't Be This Cute spawned a bevy of "My Little Sister is _____" titles.
Strawberry Marshmallow and K-On (along with Magical Girls Club) are also representative of a sub-genre featuring a group of (unrelated) girls who carry on like sisters in a big, extended family.
Related posts
Frozen
The Passion of the Magical Girl
Labels: anime, anime reviews, fantasy, japanese culture, magic, magical girl, pop culture, superhero
January 28, 2013
Transporter 3
The Bond franchise grew silly and self-referential during Roger Moore's waning days, and has now swung to the opposite extreme. It doesn't help to have your lead actor running around trashing the role. First and foremost, Bond is good at his job and enjoys it. That means the actor has to enjoy it too. No angst, please.
As a case in point, no Bond flick since the demise of Sean Connery has outdone Cars 2. A car co-stars in the Transporter 3 too, an Audi A8 W12. Finn McMissile would see in it a kindred spirit. Though by the end of the movie I was thinking of Tom Hanks's indestructible luggage in Joe Versus the Volcano.
A reliable thriller formula is to stick two people together against their will; things blow up if they wander apart. In this case, the two people are stuck to each other and to the aforementioned Audi. The steps Frank Martin (Jason Statham) must take to stay with his car create the most entertaining scenes in the movie.
It's a total gimmick. Whatever proximity device this bomb uses defies every law of physics. I'm also pretty sure that the odds of even an Audi A8 W12 running perfectly well after being totally submerged in water are about zero. But playing by the gimmick's rules makes it all work.
One of the biggest problems with superhero movies are the supervillains and their stupid plots to take over the world. As I've said before, "superbad is superboring." It's much better to have the bad guys set out to do something straightforward and make that complicated instead.
The big bad boss (Robert Knepper) has a simple goal to accomplish: kidnap the daughter (Rudakova Valentina, sporting the cutest face of freckles ever) of a Ukranian minister (Jeroen Krabbé from The Fugitive, this time playing a good guy) in order to get him to sign off on a lucrative but illegal business deal.
Of course, the big bad boss goes about it in the most stupendously complicated way imaginable. But like the car, there wouldn't be much of a story without all the stupendous complications. At least nobody's trying to destroy the world.
Statham's Frank Martin has a lot in common with Jim Caviezel's John Reese. He's an ordinary guy in a cool suit who just wants to get the job done. (Until he takes off his shirt, that is, so they keep coming up with excuses for him to take off his shirt; Statham was once a championship platform diver.)
The one off-note early on is that it takes him too long to figure out that his passenger is "the package." Duh. But they also give him an "M" (François Berléand) to do the heavy thinking, again, much like Person of Interest. Nobody watches Transporter films for the deep thoughts and social commentary.
You want big fight scenes that ultimately make no sense? Technology that makes no sense? Chase scenes that make no sense? Cute romantic interludes that make no sense? Stuff exploding all over the place? And a lead actor with two facial expressions and a droll delivery? Check, check, check, check, check and check.
Turn on the ignition, turn off the brain, and have fun watching things go zoom and boom.
Labels: movie reviews, superhero
March 19, 2012
Superbad is superboring
I'm less forgiving. For me, the "omniscient enemy" eventually wrecked the logical foundations of the show such that I couldn't watch it anymore.
(Besides, other than Tim Kang as Cho, the rest of the regulars are horribly miscast. There's zero chemistry between Tunney and Baker. And what are rank rookies doing on this super-special task force?)
The omnipotent enemy is my biggest gripe with Yashakiden. "Princess" as a villain is so unstoppable that everything connected to her narrative moves forward according to her whims. Whimsy as a motivation drains the drama of any real tension when she's on stage.
As Kate puts it, "Characters held to the laws of probability are far more interesting than an omniscient enemy could possibly be."
The more interesting characters are Princess's subordinates, especially Kikiou, who can't take over the world without her help. And she doesn't really care about taking over the world. That's an interesting conflict. As I discuss here, the politics is where the action is.
Politics is what makes The X-Files different as well. The fundamental conflict is not between Mulder and the aliens. Or even Mulder and the Cigarette Smoking Man. It's between the aliens and the government (and then between those aliens and a second set of aliens).
So reasons can always be found for keeping Mulder around. Okay, they do get a bit tortured at times, but "eliminate Mulder" or even "give Mulder a hard time for no good reason" is not the motivation of any running character.
The omnipotent villain is the refuge of writers not smart enough to make them as smart as they're supposed to be. Randomness becomes an excuse for intelligence. But as Kate illustrates with Agatha Christie, a brilliant detective can find plenty of challenges solving ordinary crimes.
Both Lie to Me and currently Person of Interest also do a better job at getting the balance right. Most of the stories are about fairly average people burdened with fairly average problems that have gotten way out of hand and so have to be solved in interesting ways.
In fact, the premise of Person of Interest explicitly states that they won't get cases that involve the world ending as we know it.
On the other hand, a recent episode maneuvered the good guys into a no-win moral dilemma, which I consider equally problematic. Pretty much all of The Dark Knight consists of this manufactured "depth." Reproducing the vagaries of real life doesn't make fiction "better."
Spider-Man and Batman and the rest of the superheros would be a lot more interesting if the bad guys were a lot less bad and were a lot more predictable.
Related posts
The Big Bad
Lying to The Mentalist
Demon City libertarianism
The Problem of the Omniscient Enemy
Labels: books, movies, person of interest, superhero, television, writing, yashakiden
September 26, 2011
It's not about the bad guys
What Orson Scott Card says about the "Red John" character on The Mentalist applies here: "He was made too powerful, with tentacles reaching everywhere, so that we began to wonder why he didn't just kill everybody and become king."
Like Card, if he doesn't stay dead (he didn't), I'll stop watching (I will), because "I don't tune in to watch the same repulsive villain week after week. I tune in to watch intriguing and enjoyable heroes" dispose of the bad guys.
I watched the pilot episode of The Secret Circle. It's the kind of show I want to like, but I'll give it a pass. Besides being yet another 90210-with-a-twist soap, the thought of hanging out with the same mean girls and angsty teenagers and evil, Machiavellian adults every week is tiring.
Recall that Buffy was about hanging out with the same interesting, resourceful and good kids and adults every week. The underlying conflict did not depend on Cordelia perpetually being a bitch or even Spike being evil. In fact, the series got better as their characters matured.
The X-Files was big on conspiracies, but structured so that most of the episodes had nothing to do with the big conspiracy arc. They were entertaining ghost or crime stories solved by the odd genius and his level-headed sidekick. Which should also be true of Sherlock Holmes.
And when the conspirators did show up, more often than not, Mulder was caught in between competing cosmic forces. He wasn't constantly being preyed upon, at the mercy of fate or crazies. When he did end up in somebody's cross-hairs, the means and ends justifying them aligned.
Even so, as the conspiratorial twists and turns compounded, it became necessary to explain why the Cigarette Smoking Man just couldn't bump off Mulder. (The Cigarette Smoking Man also showed up in a hilarious episode that explained why running the world is boring.)
The problem seems to comes down to a dearth of writers capable of creating truly smart villains, so they instead create sociopathic and really lucky ones. They turn the bad guys into amoral demigods, and that is surprisingly dull.
This is a persistent problem with superhero series, and one that doesn't need to exist in the first place. As Kate points out, the vast majority of Agatha Christie's criminals are "simple and believable." Their actual crimes are comprehensible in the given context and rather mundane.
Especially when it comes to the police procedural, it's not the crime or the criminal that's interesting, but how the hero solves the one and catches the other.
Related posts
The Big Bad
Oh yeah, we're baaad
Superbad is superboring
Labels: criticism, kate, movies, superhero, television, thinking about writing
December 20, 2010
The static hero
The Hidden Fortress was for Kurosawa a commercial effort (movie studios do have to turn a profit). He would reportedly arrive at work every morning, present his protagonists with a seemingly intractable situation, and charge his writing staff with getting them out of it.
The result is quite enjoyable, but believe it or not, Lucas actually improved on it (the last time that would ever happen) by giving Han Solo a compelling character arc.
In The Hidden Fortress, General Makabe (the great Toshiro Mifune) is pretty much cool, smart and heroic, like a 1950's superhero who is ultimately unaffected by the consequences of his daring-do, and who might catch a bad case of cooties hanging around girls too much.
Series television used to avoid character arcs, with the protagonist resetting at the end of each episode. Think of the original Star Trek and even TNG. And while too much character arc produces soppy melodrama, none results in plots summed up as, "And then a bunch of stuff happens."
Which is fine for a ninety-minute actioner. But what the hero does should affect him, hence the tried and true rule of fiction writing that the main character is the person who changes the most. (In Star Wars, this means the main characters are Darth Vader and Han Solo.)
Actually, I'd argue that Star Trek has what I'd call a "steady state" character spiral, a relationship between the three leads that grows and matures as the actors and writers settle into their roles. So might the Setsura/Mephisto pairing in Yashakiden, but at this point I can't tell.
For now, Setsura is an impassive superhero of the old school, a kind of aloof and detached Peter Parker taking arms against an uninvited sea of troubles. As in The Hidden Fortress, these conflicts present themselves as an obstacle course, which he will eventually and inevitably overcome.
At the end of volume 3, he does dispatch a vampire in a very clever way. But most of the fun for me is generated by the supporting characters.
To start with, the sidekicks, including the wily mayor of Shinjuku, an animatronic doll with a soul, a wisecracking crow (a direct descendant of Poe's raven), and a fat witch who will only save you if it pays well.
Then the victims, some of whom have very compelling mini-arcs of their own before getting bumped off like the red-shirts on Star Trek (don't get too attached to them). Lastly, the villains. Hideyuki Kikuchi has done an excellent job making the bad guys as fascinating as they are bad.
Through Kikuchi's best character of all is the setting itself, Demon City Shinjuku. More about that later.
Labels: criticism, demon city, superhero, thinking about writing, yashakiden
November 29, 2010
Lying to The Mentalist
I've warmed to Lie to Me as I've cooled to The Mentalist. It took a season of Lie to Me for Tim Roth to figure out his character, for the writers to figure out Tim Roth, and to whittle down the cast and decide what they're doing there. But the improvements have been for the better, and the show's gotten smarter as a result.
A ongoing drama series needs a good thesis statement. On House it's "Everybody lies." On Lie to Me it's "But their body language tells the truth." The clearer the thesis statement, the easier it is for writers to produce good scripts. Unfortunately, the opposite is just as true. The thesis statement for The Mentalist?
Maybe someting like, "All the world's a stage." But the argument is never made or countered. There's no conflict where the conflict ought to be focused.
This made the premise predictable and the casting confused. But Simon Baker fits the part so well I've been willing to give it a pass, just as I stuck with CSI: Miami longer than it deserved to watch David Caruso do his excellent B-movie noir thing. After a while, though, the sum of the parts leaves a rancid aftertaste that's hard to stomach.
There is a point where, no matter how talented, the lead can no longer carry a show past its flaws.
The first and worst narrative mistake in The Mentalist is the diabolical mastermind plot device. The Dark Knight was ruined by it, and Sherlock Holmes and Iron Man II were made lesser movies by it. It's a disease of modern storytelling that makes the villains in hoary old James Bond flicks look good by comparison.
Hey, Hollywood writers, stop trying to remake The X-Files and Silence of the Lambs! You're not smart enough! As a result, the antagonists aren't smart. Everybody else is dumb. Coming up with two dozen strokes of brilliance a year is impossible. The decline of The Mentalist is typical: start smart, grow progressively lamer.
Too many "mind games" consist of little more than baldly entrapping a suspect who behaves more like a badly-programmed automaton.
The inherent advantage of science and medical shows like Bones and House is that there's a lot more knowledge in the world than there are geniuses. Lacking brain power, unbelievable luck becomes a substitute for intelligence, like Lister's "good luck virus" in Red Dwarf. Deus ex machina powers at the fingertips.
My advice is to stick to ordinary crimes solved in interesting ways. When CSI: Las Vegas goes back to the basics--revealing the mundane demons of human nature through empiricism and flashes of insight--is when it gets good again.
The Mentalist also makes the same mistake that Dutcher made in Brigham City. To create an "interesting" protagonist, he placed the character arc behind him. True, too much character arc turns a show into a soap, which is just as bad.
But knowing that down in his psyche resides a core of ordinariness makes a quirky protagonist come alive. Now, as Kate argues, a character can have a static arc that never progresses. Except we can easily imagine Columbo, for example, going home at the end of the episode. Even superheroes have the dry cleaning to pick up.
That's not true of Patrick Jane. Not only does he have no arc, he evaporates after the closing credits. Based on what the viewer is presented with, his life is mind-numbingly dull and pointless.
Better casting could compensate, but Kang's Cho is the only character who has mental chemistry with Jane, a kind of left-brained Spock to Jane's right-brained Spock. Otherwise, this Spock has no McCoy. He's a House without a Foreman and a Wilson. Sherlock Holmes rises to his best when Watson really challenges him.
Cho is also the only law enforcement officer who belongs in a so-called "CBI."
I expect shows about ostensibly competent professionals to feature them doing things competently and professionally. What's the rest of the CBI staff doing there? CSI: Miami jumped the shark for me when it resorted to moronic malfeasance to gin up drama. The Mentalist has skirted out-and-out incompetence so far, but only barely.
Okay, they hung a lampshade on the Rigsby/Van Pelt romance from the start, maybe to get it out of the way. But professional it isn't. Sadly stereotypical it was. This season especially, Robin Tunney does nothing for me. She's phoning in a Dr. Cutty routine. Aunjanue Ellis (Hightower) outshines her when they're on screen together.
Besides, what does Lisbon actually do other than scold? A smart stroke of casting on Bones was Tamara Taylor as Cam, a superior Brennan has to report to, and a competent medical examiner in her own right (though they have a bad habit of making her play dumb when Booth isn't around so the other squints can explain stuff to her, meaning us).
I'm cottoning to the idea that Jane is the diabolical mastermind, a more sociopathic Dexter (talk about your unreliable narrators!). But that's definitely not prime time material. So the nihilism at the heart of the show sits there, growing stale even as it drags down the drama like an old boat anchor.
A few seasons ago, Bones wandered down the diabolical mastermind path and nearly wrecked the show. The next season they pared down the cast, reaffirmed the premise, and got things back on course. It could be done with The Mentalist too, and pretty easily. But that thesis needs articulating.
Related posts
The Big Bad
Superbad is superboring
Labels: bones, kate, superhero, television reviews
February 18, 2010
The world ends (and I feel fine)

As the program vividly illustrates, the arrival of Commodore Perry's "Black Ships" was no less shocking to both the populace and the powers-that-be than an invasion from outer space.
Two centuries earlier, Japan could boast of having one of the most advanced societies in the world. But in 1853, Perry's steam-powered warships confronted the Japanese with technology beyond anything they could imagine.
A mere fifteen years later, after ruling uncontested for 250 years, the Tokugawa regime was crushed and swept from power in a civil war that lasted a matter of months.
Add to that regular earthquakes, volcanoes, and typhoons, the occasional suicidal end-time cult, two atomic bombs and losing a world war, and it's no surprise that the apocalypse has become part of the national consciousness.
Japanese F&SF writers love apocalyptic and post-apocalyptic plots. And perhaps perversely, Japanese love being entertained by them. They come in all shades and varieties. To name a few of the sub-genres off the top of my head:
- Japan sinks into the Pacific (Japan Sinks).
- Japan (or parts thereof) is destroyed by rampaging monsters. Or robots. Or aliens. The Gozilla series covered all of these at some point.
- A secret conspiracy destroys Japan (or parts thereof) to keep an even bigger conspiracy secret (Vexille). Attempts to explain said conspiracy usually result in much tangled logic and head scratching in the denouement (Evangelion).
- More specifically, Tokyo gets destroyed. Repeatedly (Akira).
- Instead of destroying Tokyo, aliens park the whole city in a different dimension (RahXephon).
- The oceans rise, threatening to inundate most of metropolitan Japan (Patlabor). Toss in a mutant sea monster (Patlabor: W-13).
- Earthquakes, with both natural and supernatural causes and effects, wreak havoc (Demon City Shinjuku).
- The planet is rendered unlivable by external astronomical events, like the Moon exploding (Cowboy Bebop).
The apocalyptic event is often an excuse to wreck the current social order (Burst Angel). Japan is such an orderly society that if you want to inject a Mad Max element—or postulate that everybody's as well-armed as Americans—you need an upheaval first to make it believable.
The cheesy but fun (and even poignant at times) anime version of Witchblade combines a Tokyo-wrecking conspiracy with supernatural earthquakes, rising seas, and law & order so gone to hell that superhero gunfights (among barely-dressed babes) can break out at any moment.
The best defeat of extraterrestrial invaders occurs in Magic User's Club, wherein the heroine turns the alien spaceship into a giant flowering cherry tree.
My favorite post-apocalyptic series is the Yokohama Shopping Log (not available in English). A combination of natural disasters and rising oceans has destroyed most of the "post" in postmodern Japan. But all things considered, life didn't turn out half bad.
Think of Little House on the Prairie with modern plumbing and an android as the protagonist. Seriously, reading this manga is better than an antidepressant. Maybe the world ought to end on a more regular basis.
Related posts
The Big Bad
Apocalypse not now
Demon City libertarianism
Oh yeah, we're baaad
Labels: anime, anime lists, apocalyptic fiction, demon city, environmentalism, geology, japan, movies, pop culture, robots, sakamoto, superhero, ww2